Dinner for Few / Nassos Vakalis

“During dinner the system works like a well-oiled machine. It solely feeds the select few who eventually, foolishly consume all the resources while the rest survive on scraps from the table. Inevitably, when the supply is depleted, the struggle for what remains leads to catastrophic change. Sadly, the offspring of this profound transition turn out not to be a sign of hope, but the spitting image of the parents. “

Dinner for Few, a ten minute CG-animated film on the cyclical nature of human affairs throughout history, produced and directed by Greek animation artist Nassos Vakalis.

Dinner for Few screened at over 250 international film festivals and won 78 awards.

The original music is by Greek film composer Kostas Christides and performed by the Bratislava Symphony Orchestra.

via Animationboss

Transmediale / Büro Achter April

Berlin Metro Station special ad for Transmediale art festival,  concept and production by Studio Büro Achter April

Animal Watching / Maizz Visual

 

Video Installation presented at Marvin festival 2017, which transformed the trees of Parque España, Mexico City, into huge 3D animal motion faces, by creative studio Maizz Visual .

 

 

Peur du Noir / Richard McGuire

Peur(s) du Noir ‘Fear(s) of the Dark’ animation directed by graphic artist Richard McGuire

Make a wish / Kiszkiloszki

Amsterdam based Polish artist Kajetan Obarski aka Kiszkiloszki expressing his love for mankind.

Animation created from:

Potato Planters by Jean-François Millet
The Man With The Hoe by Jean-François Millet
Portrait of Nannultera by J.M. Crossland
Landscape by Thomas Doughty
Wanderer above the Sea of Fog by Caspar David Friedrich
Norwegian Mountain Landscape by Johan Christian Claussen Dahl
Moonrise Over the Sea by Caspar David Friedrich
Space by NASA

Undercurrents / Albert Omoss

Undercurrents, experimental short on indiscreet and homogeneous conceptual streams created by director, designer, and computational artist Albert Omoss.

Shining360 / Claire Hentschker

Shining360, a scary virtual reality map of Stanley Kubrick’s film The Shining is the latest work of Pittsburgh-based visual artist Claire Hentschker.

Employing a process called ‘photogrammetry,’ the entirety of the film is broken down into still frames, and three dimensional models are extracted from individual scenes by computing depth from the series of images. The resulting 3D fragments of spaces are explored in 360 degrees along the film’s original camera path. The audio is the result of stretching and manipulating sections the film’s original score (via).

Time.Information.Knowledge.

 

found online